World of Warcraft (WOW): One of the Most Addictive Games in History
Team members of this site just discussed World of Warcraft, which at the moment seems to be the best candidate as the most addictive games in history. We hope we can discuss how addictive World of Warcraft is but we just can’t in a few paragraphs. World of Warcraft has been around since 2004. It is a creation of Blizzard Entertainment. Since the release of World of Warcraft, it has enjoyed great deal of success among gamers worldwide.
There had been incidents though that suggest that indeed World of Warcraft is an addictive game. Some of these incidents are part of our collective memories as a team of publishers and online gamers. The World of Warcraft game has even claimed lives of players and their family members, according to reports. Even in the Philippines, WOW has been patronized by Filipino gamers. Elementary pupils usually play 12 straight hours. High school and college students even play longer (some have been seen to have played 36 hours). To be honest, we have not seen a game that even came close to the addictiveness of World or Warcraft.
According to Wikipedia, “With more than 11.5 million monthly subscribers, World of Warcraft is currently the world’s largest MMORPG in those terms, and holds the Guinness World Record for the most popular MMORPG. In April 2008, World of Warcraft was estimated to hold 62% of the massively multiplayer online game (MMOG) market.” Yeah, That’s how popular World of Warcraft is. It has dominated the gaming industry for at least 10 years now.
Popular online searches include:
- world of warcraft download
- world of warcraft mods
- world of warcraft cheats
- world of warcraft forums
- world of warcraft videos
- world of warcraft system requirements
- world of warcraft tips
- world of warcraft online
In terms of business, computer shop owners here in the Philippines sell items to WOW gamers (cheat codes, etc.) and hey, they make a killing out these stuffs.
World of Warcraft has transformed the gaming industry in the Philippines and elsewhere, making it a lucrative source of income at the expense of gamers’ welfare. In our own experiences, we have not really been addicted to World of Warcraft. It wasn’t in our nature to stick to one game or “put all our eggs in a single basket”. We, as a team, feel that we need to try something fresh and new every now and then. Besides, maintaining a tech site requires us to be versatile.
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